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sml-projects/fcore/persistent-vector.sml

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structure PersistentVector =
struct
(* Clojure-style persistent vector, for building search list.
* There is an "int table" too, which stores the last index
* at the node with the same index.
* We can use the size table for binary search.
* *)
datatype t =
BRANCH of t vector * int vector
| LEAF of {start: int, finish: int} vector * int vector
val maxSize = 32
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fun isEmpty t =
case t of
LEAF (_, sizes) => Vector.length sizes = 0
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| _ => false
val empty = LEAF (#[], #[])
datatype append_result = APPEND of t | UPDATE of t
fun isInRange (checkIdx, t) =
case t of
BRANCH (nodes, sizes) =>
let
val searchIdx = BinSearch.equalOrMore (checkIdx, sizes)
in
if searchIdx = ~1 then
false
else
isInRange (checkIdx, Vector.sub (nodes, searchIdx))
end
| LEAF (values, sizes) =>
let
val searchIdx = BinSearch.equalOrMore (checkIdx, sizes)
in
if searchIdx = ~1 then
false
else
let
val {start, finish} = Vector.sub (values, searchIdx)
in
checkIdx >= start andalso checkIdx <= finish
end
end
fun getFinishIdx t =
case t of
BRANCH (_, sizes) => Vector.sub (sizes, Vector.length sizes - 1)
| LEAF (_, sizes) => Vector.sub (sizes, Vector.length sizes - 1)
fun helpAppend (start, finish, tree) =
case tree of
BRANCH (nodes, sizes) =>
let
val lastNode = Vector.sub (nodes, Vector.length nodes - 1)
in
case helpAppend (start, finish, lastNode) of
UPDATE newLast =>
let
val lastPos = Vector.length nodes - 1
val newNode = Vector.update (nodes, lastPos, newLast)
val newSizes = Vector.update (sizes, lastPos, finish)
val newNode = BRANCH (newNode, newSizes)
in
UPDATE newNode
end
| APPEND newVec =>
if Vector.length nodes + 1 > maxSize then
let val newNode = BRANCH (#[newVec], #[finish])
in APPEND newNode
end
else
let
val newNodes = Vector.concat [nodes, #[newVec]]
val newSizes = Vector.concat [sizes, #[finish]]
val newNodes = BRANCH (newNodes, newSizes)
in
UPDATE newNodes
end
end
| LEAF (values, sizes) =>
if Vector.length values + 1 > maxSize then
let val newNode = LEAF (#[{start = start, finish = finish}], #[finish])
in APPEND newNode
end
else
let
val newNode = Vector.concat
[values, #[{start = start, finish = finish}]]
val newSizes = Vector.concat [sizes, #[finish]]
val newNode = LEAF (newNode, newSizes)
in
UPDATE newNode
end
fun append (start, finish, tree) =
case helpAppend (start, finish, tree) of
UPDATE t => t
| APPEND newNode =>
let
val maxSize = getFinishIdx tree
in
BRANCH (#[tree, newNode], #[maxSize, finish])
end
fun getStart tree =
case tree of
LEAF (values, _) => Vector.sub (values, 0)
| BRANCH (nodes, _) => getStart (Vector.sub (nodes, 0))
fun helpNextMatch (cursorIdx, tree) =
case tree of
LEAF (values, sizes) =>
let
val idx = BinSearch.equalOrMore (cursorIdx, sizes)
in
if idx = ~1 then {start = ~1, finish = ~1}
else Vector.sub (values, idx)
end
| BRANCH (nodes, sizes) =>
let
val idx = BinSearch.equalOrMore (cursorIdx, sizes)
in
if idx = ~1 then {start = ~1, finish = ~1}
else helpNextMatch (cursorIdx, Vector.sub (nodes, idx))
end
fun startNextMatch (cursorIdx, tree) =
case tree of
LEAF (values, sizes) =>
if Vector.length sizes = 0 then
{start = ~1, finish = ~1}
else
let
val idx = BinSearch.equalOrMore (cursorIdx, sizes)
val idx = if idx = ~1 then 0 else idx
in
Vector.sub (values, idx)
end
| BRANCH (nodes, sizes) =>
let
val idx = BinSearch.equalOrMore (cursorIdx, sizes)
in
if idx = ~1 then {start = ~1, finish = ~1}
else helpNextMatch (cursorIdx, Vector.sub (nodes, idx))
end
fun loopNextMatch (prevStart, prevFinish, tree, count) =
if count = 0 then
prevStart
else
let
val {start, finish} = startNextMatch (prevFinish + 1, tree)
in
if start = ~1 then
let val {start, finish} = getStart tree
in loopNextMatch (start, finish, tree, count - 1)
end
else
loopNextMatch (start, finish, tree, count - 1)
end
fun nextMatch (cursorIdx, tree, count) =
if isEmpty tree then
~1
else
let
val {start, finish} = startNextMatch (cursorIdx, tree)
in
if start = ~1 then
let val {start, finish} = getStart tree
in loopNextMatch (start, finish, tree, count - 1)
end
else if cursorIdx >= start andalso cursorIdx <= finish then
loopNextMatch (start, finish, tree, count)
else
loopNextMatch (start, finish, tree, count - 1)
end
fun getLast tree =
case tree of
LEAF (values, _) =>
Vector.sub (values, Vector.length values - 1)
| BRANCH (nodes, _) =>
getLast (Vector.sub (nodes, Vector.length nodes - 1))
fun helpPrevMatch (cursorIdx, tree) =
case tree of
LEAF (values, sizes) =>
let
val idx = BinSearch.equalOrMore (cursorIdx, sizes)
in
if idx < 0 then {start = ~1, finish = ~1}
else if idx = 0 then
let
val current = Vector.sub (values, 0)
in
current
end
else
let
val current = Vector.sub (values, idx)
val prev = Vector.sub (values, idx - 1)
in
if cursorIdx > #start current then
current
else
prev
end
end
| BRANCH (nodes, sizes) =>
let
val idx = BinSearch.equalOrMore (cursorIdx, sizes)
in
if idx < 0 then {start = ~1, finish = ~1}
else helpPrevMatch (cursorIdx, Vector.sub (nodes, idx))
end
fun loopPrevMatch (prevStart, tree, count) =
if count = 0 then
prevStart
else
let
val {start, finish} = helpPrevMatch (prevStart - 1, tree)
in
if start = ~1 then
let val {start, finish} = getLast tree
in loopPrevMatch (start, tree, count - 1)
end
else
loopPrevMatch (start, tree, count - 1)
end
fun prevMatch (cursorIdx, tree, count) =
if isEmpty tree then
~1
else
let
val {start, finish} = helpPrevMatch (cursorIdx, tree)
in
if start = ~1 then
let val {start, finish} = getLast tree
in loopPrevMatch (start, tree, count - 1)
end
else if cursorIdx >= start andalso cursorIdx <= finish then
loopPrevMatch (start, tree, count)
else
loopPrevMatch (start, tree, count - 1)
end
end