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sml-projects/fcore/buffer.sml

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structure Buffer =
struct
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val xSpace = 12
val xSpace3 = xSpace * 3
val ySpace = 23
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(* builds text from a string with char-wrap.
* char-wrap is a similar concept to word-wrap,
* but it breaks on character in the middle of a word.
* Todo:
* - Possibly add visual horizontal indentation when char-wrap occurs
* on an indented line *)
fun buildTextString
( pos, str, acc, posX, posY, startX
, windowWidth, windowHeight, fWindowWidth, fWindowHeight
, r, g, b, tl
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) =
if pos < String.size str then
case String.sub (str, pos) of
#" " =>
(* if space, then proceed forward one char
* without adding to acc *)
buildTextString
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( pos + 1, str, acc, posX + xSpace, posY, startX
, windowWidth, windowHeight, fWindowWidth, fWindowHeight
, r, g, b, tl
)
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| #"\t" =>
(* if tab, proceed forward one char,
* and jump visually forwards three chars *)
buildTextString
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( pos + 1, str, acc, posX + xSpace3, posY, startX
, windowWidth, windowHeight, fWindowWidth, fWindowHeight
, r, g, b, tl
)
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| #"\n" =>
(* if \n, move down vertically, and move to start horizontally
* assuming we have not exceeded the window's height.
* If we have exceeded the window's height, just return acc. *)
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if posY + ySpace < windowHeight then
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buildTextString
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( pos + 1, str, acc, startX, posY + ySpace, startX
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, windowWidth, windowHeight, fWindowWidth, fWindowHeight
, r, g, b, tl
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)
else
(* return if there is no more vertical space after line break *)
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acc
| #"\r" =>
(* same as \n, except we also check if we are in a \r\n pair,
* and proceed two characters forward if so *)
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if posY + ySpace < windowHeight then
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if
pos < String.size str - 1
andalso String.sub (str, pos + 1) = #"\n"
then
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buildTextString
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( pos + 2, str, acc, startX, posY + ySpace, startX
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, windowWidth, windowHeight, fWindowWidth, fWindowHeight
, r, g, b, tl
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)
else
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buildTextString
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( pos + 1, str, acc, startX, posY + ySpace, startX
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, windowWidth, windowHeight, fWindowWidth, fWindowHeight
, r, g, b, tl
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)
else
(* return if there is no more vertical space after line break *)
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acc
| chr =>
(* for any other character, add it to acc if there is space,
* and proceed forward one character in the string *)
let
val chrFun = Vector.sub (CozetteAscii.asciiTable, Char.ord chr)
in
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if posX + xSpace < windowWidth then
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(* if there is horizontal space, place char on the right *)
let
val chrVec = chrFun
(posX, posY, 25.0, 25.0, fWindowWidth, fWindowHeight, r, g, b)
val acc = chrVec :: acc
in
buildTextString
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( pos + 1, str, acc, posX + xSpace, posY, startX
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, windowWidth, windowHeight, fWindowWidth, fWindowHeight
, r, g, b, tl
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)
end
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else if posY + ySpace < windowHeight then
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(* if there is vertical space, place char down below at startX *)
let
val chrVec = chrFun
( startX, posY + 25, 25.0, 25.0
, fWindowWidth, fWindowHeight
, r, g, b
)
val acc = chrVec :: acc
in
buildTextString
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( pos + 1, str, acc, startX + xSpace, posY + ySpace, startX
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, windowWidth, windowHeight, fWindowWidth, fWindowHeight
, r, g, b, tl
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)
end
else
(* return if no space horizontally or vertically *)
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acc
end
else
(* if we reached the end of the string,
* call function to build next string *)
continueBuildTextLineGap
( tl, acc, posX, posY, startX
, windowWidth, windowHeight, fWindowWidth, fWindowWidth
, r, g, b
)
and continueBuildTextLineGap
( strList, acc, posX, posY, startX
, windowWidth, windowHeight, fWindowWidth, fWindowHeight
, r, g, b
) =
case strList of
hd :: tl =>
buildTextString
( 0, hd, acc, posX, posY, startX
, windowWidth, windowHeight, fWindowWidth, fWindowHeight
, r, g, b, tl
)
| [] => acc
(* todo:
* before calling continueBuildTextLineGap,
* find start position inside LineGap
* to start building from *)
fun startBuildTextLineGap (startLine, lineGap: LineGap.t, windowWidth, windowHeight) =
let
val acc =
continueBuildTextLineGap
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( #rightStrings lineGap, [], 5, 5, 5
, windowWidth, windowHeight
, Real32.fromInt windowWidth
, Real32.fromInt windowHeight
, 0.0, 0.0, 0.0
)
in
Vector.concat acc
end
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end