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sml-projects/ffi/rgfw-export.c

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#define RGFW_OPENGL
#define RGFW_ALLOC_DROPFILES
#define RGFW_IMPLEMENTATION
#define RGFW_PRINT_ERRORS
#define RGFW_DEBUG
#define GL_SILENCE_DEPRECATION
#include "RGFW.h"
#include <GLES3/gl3.h>
#include <stdbool.h>
RGFW_window* createWindow(char* title, int x, int y, int width, int height) {
return RGFW_createWindow(title, x, y, width, height, RGFW_windowCenter | RGFW_windowOpenGL);
}
void closeWindow(RGFW_window* window) {
RGFW_window_close(window);
}
bool shouldCloseWindow(RGFW_window* window) {
if (RGFW_window_shouldClose(window)) {
return true;
} else {
return false;
}
}
void swapBuffers(RGFW_window* window) {
RGFW_window_swapBuffers_OpenGL(window);
}