reduce number of type conversoins required for mouse move callback (and fix the other code which uses it too)

This commit is contained in:
2024-08-01 21:17:39 +01:00
parent 39b8b45b45
commit 0fc6201231
7 changed files with 7 additions and 7 deletions

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@@ -4,7 +4,7 @@ struct
(* Export function to C. *)
val exportMouseMoveCallback =
_export "mltonMouseMoveCallback" public : (int * int -> unit) -> unit;
_export "mltonMouseMoveCallback" public : (Real32.real * Real32.real -> unit) -> unit;
(* Import function to set callback for GLFW. *)
val setMouseMoveCallback = _import "setMouseMoveCallback" public reentrant : window -> unit;