add framebufferSize callback (FFI scaffolding and creating new variant of input_message type but don't react to this message in a meaningful way yet)
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@@ -161,7 +161,7 @@ struct
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in
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(model, drawMsg, mouseX, mouseY)
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end
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| MUSE_LEFT_CLICK =>
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| MOUSE_LEFT_CLICK =>
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let
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val (buttonVec, hpos, vpos) = getClickPos
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(#clickPoints model, mouseX, mouseY, 0.0, 0.0, 1.0)
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@@ -205,5 +205,11 @@ struct
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else
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(model, NO_DRAW, mouseX, mouseY)
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end
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| RESIZE_WINDOW {width, height} =>
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let
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val _ = print "resized window \n"
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in
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(model, NO_DRAW, mouseX, mouseY)
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end
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end
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end
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