add functionality to move player by using arrow keys
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@@ -157,6 +157,7 @@ typedef Pointer Objptr;
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extern "C" {
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#endif
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MLLIB_PUBLIC(void mltonKeyCallback (Int32 x0, Int32 x1, Int32 x2, Int32 x3);)
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#undef MLLIB_PRIVATE
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#undef MLLIB_PUBLIC
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