implement the difference between the 'w' motion and 'dw' motion using the transition table in vi-word-dfa, rather than convoluted if-branching

This commit is contained in:
2025-12-27 08:42:54 +00:00
parent 742b571b4e
commit 1df0952f08
3 changed files with 39 additions and 35 deletions

View File

@@ -132,6 +132,40 @@ struct
val fStart = Folder.foldNext
end)
(* This is the same as StartOfNextWord, except for the `isFinal` function.
* The difference is that the `isFinal` function here considers
* the state where any character goes to a newline,
* to be a final state.
* This is because, in Vim, the 'w' motion will move past a newline
* when that newline is preceded by a non-newline character.
* However, the 'dw' motion deletes until that newline
* (not including the newline itself).
* It is easier, less fragile, and perhaps clearer,
* to implement the difference using a transition table like this
* than convoluted if-statements. *)
structure StartOfNextWordForDelete =
MakeNextDfaLoop
(struct
val startState = startState
structure Folder =
MakeCharFolderNext
(struct
val startState = startState
val tables = tables
fun isFinal currentState =
currentState = alphaToPunct orelse currentState = punctToAlpha
orelse currentState = spaceToAlpha
orelse currentState = spaceToPunct
orelse currentState = chrToNewline
fun finish x = x
end)
val fStart = Folder.foldNext
end)
structure EndOfPrevWord =
MakePrevDfaLoop
(struct
@@ -232,6 +266,7 @@ struct
(* w *)
val startOfNextWord = StartOfNextWord.next
val startOfNextWordForDelete = StartOfNextWordForDelete.next
(* ge *)
val endOfPrevWord = EndOfPrevWord.prev
(* b *)