add gamepad-bindings for escape key
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@@ -219,9 +219,16 @@ struct
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else if !(#l1Pressed state) then
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else if !(#l1Pressed state) then
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()
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()
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else
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else
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let val () = InputMailbox.append KEY_BACKSPACE
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let val () = InputMailbox.append InputMsg.KEY_BACKSPACE
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in #l1Pressed state := true
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in #l1Pressed state := true
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end
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end
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val () =
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(* if l2 and r2 are both pressed, then send escape event *)
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if l2 > 0.3 andalso r2 > 0.3 then
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InputMailbox.append InputMsg.KEY_ESC
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else
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()
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in
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in
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()
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()
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end
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end
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