begin title screen by adding title screen type
This commit is contained in:
@@ -1,6 +1,6 @@
|
||||
structure LevelUpdate =
|
||||
struct
|
||||
fun update (game, input) =
|
||||
fun update (level, input) =
|
||||
let
|
||||
val
|
||||
{ player
|
||||
@@ -11,9 +11,9 @@ struct
|
||||
, enemies
|
||||
, graph
|
||||
, fallingEnemies
|
||||
} = game
|
||||
} = level
|
||||
|
||||
val player = Player.runPhysicsAndInput (game, input)
|
||||
val player = Player.runPhysicsAndInput (level, input)
|
||||
|
||||
val enemyTree = Enemy.generateTree enemies
|
||||
val player = Player.checkEnemyCollisions (player, enemies, enemyTree)
|
||||
|
||||
Reference in New Issue
Block a user