change if statement in keyCallback (on C side) to a switch statement, so adding more cases becomes easier
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@@ -35,8 +35,10 @@ void writeClipboard(char* string, int stringSize) {
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void keyCallback(RGFW_window* window, unsigned char key, unsigned char symbol, unsigned char keymod, unsigned char repeated, unsigned char pressed) {
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void keyCallback(RGFW_window* window, unsigned char key, unsigned char symbol, unsigned char keymod, unsigned char repeated, unsigned char pressed) {
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if (pressed || repeated) {
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if (pressed || repeated) {
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if (key == RGFW_escape) {
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switch (key) {
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mltonEscape();
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case RGFW_escape:
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mltonEscape();
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break;
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}
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}
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}
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}
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}
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}
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