change if statement in keyCallback (on C side) to a switch statement, so adding more cases becomes easier

This commit is contained in:
2026-01-23 15:09:43 +00:00
parent 0b91362fd1
commit 2b383ce756

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@@ -35,8 +35,10 @@ void writeClipboard(char* string, int stringSize) {
void keyCallback(RGFW_window* window, unsigned char key, unsigned char symbol, unsigned char keymod, unsigned char repeated, unsigned char pressed) {
if (pressed || repeated) {
if (key == RGFW_escape) {
switch (key) {
case RGFW_escape:
mltonEscape();
break;
}
}
}