change speed that projectile moves at (should be faster than player)

This commit is contained in:
2025-01-13 12:46:10 +00:00
parent 2a940a9392
commit 2c643a1500
2 changed files with 4 additions and 2 deletions

View File

@@ -298,8 +298,8 @@ struct
let
val x =
case facing of
FACING_LEFT => x - Constants.movePlayerBy
| FACING_RIGHT => x + Constants.movePlayerBy
FACING_LEFT => x - Constants.moveProjectileBy
| FACING_RIGHT => x + Constants.moveProjectileBy
val newTile = {x = x, y = y, facing = facing}
val acc = newTile :: acc