draw super basic text to screen

This commit is contained in:
2024-10-05 02:03:17 +01:00
parent 5cbadca309
commit 2f0630dd88
4 changed files with 42 additions and 17 deletions

View File

@@ -55,12 +55,18 @@ struct
}
end
fun uploadText ({textVertexBuffer, ...}: t, vec) =
fun uploadText
({textVertexBuffer, textProgram, window, textDrawLength = _}: t, vec) =
let
val _ = Gles3.bindBuffer textVertexBuffer
val _ = Gles3.bufferData (vec, Vector.length vec, Gles3.STATIC_DRAW)
val newTextDrawLength = Vector.length vec div 5
in
()
{ textVertexBuffer = textVertexBuffer
, textProgram = textProgram
, window = window
, textDrawLength = newTextDrawLength
}
end
fun drawText ({textVertexBuffer, textProgram, textDrawLength, ...}: t) =
@@ -91,7 +97,7 @@ struct
case Glfw.windowShouldClose window of
false =>
let
val _ = Gles3.clearColor (0.1, 0.1, 0.1, 0.1)
val _ = Gles3.clearColor (1.0, 1.0, 1.0, 1.0)
val _ = Gles3.clear ()
val _ = draw shellState

View File

@@ -2,6 +2,11 @@ structure Shell =
struct
open CML
fun ioToString (io, acc) =
case TextIO.inputLine io of
SOME str => ioToString (io, acc ^ str)
| NONE => acc
fun main () =
let
(* Set up GLFW. *)
@@ -9,11 +14,21 @@ struct
val _ = Glfw.windowHint (Glfw.CONTEXT_VERSION_MAJOR (), 3)
val _ = Glfw.windowHint (Glfw.DEPRECATED (), Glfw.FALSE ())
val _ = Glfw.windowHint (Glfw.SAMPLES (), 4)
val window = Glfw.createWindow (1600, 900, "shf")
val window = Glfw.createWindow (1920, 1080, "shf")
val _ = Glfw.makeContextCurrent window
val _ = Gles3.loadGlad ()
val _ = GlDraw.loop window
(* upload text vector *)
val io = TextIO.openIn "fcore/buffer.sml"
val str = ioToString (io, "")
val lineGap = LineGap.fromString str
val _ = TextIO.closeIn io
val textVec = Buffer.startBuildTextLineGap (0, lineGap, 1920, 1080)
val shellState = GlDraw.create window
val shellState = GlDraw.uploadText (shellState, textVec)
val _ = GlDraw.helpLoop shellState
in
()
end