draw super basic text to screen
This commit is contained in:
@@ -1,5 +1,9 @@
|
|||||||
structure Buffer =
|
structure Buffer =
|
||||||
struct
|
struct
|
||||||
|
val xSpace = 12
|
||||||
|
val xSpace3 = xSpace * 3
|
||||||
|
val ySpace = 23
|
||||||
|
|
||||||
(* builds text from a string with char-wrap.
|
(* builds text from a string with char-wrap.
|
||||||
* char-wrap is a similar concept to word-wrap,
|
* char-wrap is a similar concept to word-wrap,
|
||||||
* but it breaks on character in the middle of a word.
|
* but it breaks on character in the middle of a word.
|
||||||
@@ -17,7 +21,7 @@ struct
|
|||||||
(* if space, then proceed forward one char
|
(* if space, then proceed forward one char
|
||||||
* without adding to acc *)
|
* without adding to acc *)
|
||||||
buildTextString
|
buildTextString
|
||||||
( pos + 1, str, acc, posX + 25, posY, startX
|
( pos + 1, str, acc, posX + xSpace, posY, startX
|
||||||
, windowWidth, windowHeight, fWindowWidth, fWindowHeight
|
, windowWidth, windowHeight, fWindowWidth, fWindowHeight
|
||||||
, r, g, b, tl
|
, r, g, b, tl
|
||||||
)
|
)
|
||||||
@@ -25,7 +29,7 @@ struct
|
|||||||
(* if tab, proceed forward one char,
|
(* if tab, proceed forward one char,
|
||||||
* and jump visually forwards three chars *)
|
* and jump visually forwards three chars *)
|
||||||
buildTextString
|
buildTextString
|
||||||
( pos + 1, str, acc, posX + 75, posY, startX
|
( pos + 1, str, acc, posX + xSpace3, posY, startX
|
||||||
, windowWidth, windowHeight, fWindowWidth, fWindowHeight
|
, windowWidth, windowHeight, fWindowWidth, fWindowHeight
|
||||||
, r, g, b, tl
|
, r, g, b, tl
|
||||||
)
|
)
|
||||||
@@ -33,9 +37,9 @@ struct
|
|||||||
(* if \n, move down vertically, and move to start horizontally
|
(* if \n, move down vertically, and move to start horizontally
|
||||||
* assuming we have not exceeded the window's height.
|
* assuming we have not exceeded the window's height.
|
||||||
* If we have exceeded the window's height, just return acc. *)
|
* If we have exceeded the window's height, just return acc. *)
|
||||||
if posY + 25 < windowHeight then
|
if posY + ySpace < windowHeight then
|
||||||
buildTextString
|
buildTextString
|
||||||
( pos + 1, str, acc, startX, posY + 25, startX
|
( pos + 1, str, acc, startX, posY + ySpace, startX
|
||||||
, windowWidth, windowHeight, fWindowWidth, fWindowHeight
|
, windowWidth, windowHeight, fWindowWidth, fWindowHeight
|
||||||
, r, g, b, tl
|
, r, g, b, tl
|
||||||
)
|
)
|
||||||
@@ -45,19 +49,19 @@ struct
|
|||||||
| #"\r" =>
|
| #"\r" =>
|
||||||
(* same as \n, except we also check if we are in a \r\n pair,
|
(* same as \n, except we also check if we are in a \r\n pair,
|
||||||
* and proceed two characters forward if so *)
|
* and proceed two characters forward if so *)
|
||||||
if posY + 25 < windowHeight then
|
if posY + ySpace < windowHeight then
|
||||||
if
|
if
|
||||||
pos < String.size str - 1
|
pos < String.size str - 1
|
||||||
andalso String.sub (str, pos + 1) = #"\n"
|
andalso String.sub (str, pos + 1) = #"\n"
|
||||||
then
|
then
|
||||||
buildTextString
|
buildTextString
|
||||||
( pos + 2, str, acc, startX, posY + 25, startX
|
( pos + 2, str, acc, startX, posY + ySpace, startX
|
||||||
, windowWidth, windowHeight, fWindowWidth, fWindowHeight
|
, windowWidth, windowHeight, fWindowWidth, fWindowHeight
|
||||||
, r, g, b, tl
|
, r, g, b, tl
|
||||||
)
|
)
|
||||||
else
|
else
|
||||||
buildTextString
|
buildTextString
|
||||||
( pos + 1, str, acc, startX, posY + 25, startX
|
( pos + 1, str, acc, startX, posY + ySpace, startX
|
||||||
, windowWidth, windowHeight, fWindowWidth, fWindowHeight
|
, windowWidth, windowHeight, fWindowWidth, fWindowHeight
|
||||||
, r, g, b, tl
|
, r, g, b, tl
|
||||||
)
|
)
|
||||||
@@ -70,7 +74,7 @@ struct
|
|||||||
let
|
let
|
||||||
val chrFun = Vector.sub (CozetteAscii.asciiTable, Char.ord chr)
|
val chrFun = Vector.sub (CozetteAscii.asciiTable, Char.ord chr)
|
||||||
in
|
in
|
||||||
if posX + 25 < windowWidth then
|
if posX + xSpace < windowWidth then
|
||||||
(* if there is horizontal space, place char on the right *)
|
(* if there is horizontal space, place char on the right *)
|
||||||
let
|
let
|
||||||
val chrVec = chrFun
|
val chrVec = chrFun
|
||||||
@@ -78,12 +82,12 @@ struct
|
|||||||
val acc = chrVec :: acc
|
val acc = chrVec :: acc
|
||||||
in
|
in
|
||||||
buildTextString
|
buildTextString
|
||||||
( pos + 1, str, acc, posX + 25, posY, startX
|
( pos + 1, str, acc, posX + xSpace, posY, startX
|
||||||
, windowWidth, windowHeight, fWindowWidth, fWindowHeight
|
, windowWidth, windowHeight, fWindowWidth, fWindowHeight
|
||||||
, r, g, b, tl
|
, r, g, b, tl
|
||||||
)
|
)
|
||||||
end
|
end
|
||||||
else if posY + 25 < windowHeight then
|
else if posY + ySpace < windowHeight then
|
||||||
(* if there is vertical space, place char down below at startX *)
|
(* if there is vertical space, place char down below at startX *)
|
||||||
let
|
let
|
||||||
val chrVec = chrFun
|
val chrVec = chrFun
|
||||||
@@ -94,7 +98,7 @@ struct
|
|||||||
val acc = chrVec :: acc
|
val acc = chrVec :: acc
|
||||||
in
|
in
|
||||||
buildTextString
|
buildTextString
|
||||||
( pos + 1, str, acc, startX + 25, posY + 25, startX
|
( pos + 1, str, acc, startX + xSpace, posY + ySpace, startX
|
||||||
, windowWidth, windowHeight, fWindowWidth, fWindowHeight
|
, windowWidth, windowHeight, fWindowWidth, fWindowHeight
|
||||||
, r, g, b, tl
|
, r, g, b, tl
|
||||||
)
|
)
|
||||||
@@ -134,7 +138,7 @@ struct
|
|||||||
let
|
let
|
||||||
val acc =
|
val acc =
|
||||||
continueBuildTextLineGap
|
continueBuildTextLineGap
|
||||||
( #rightStrings lineGap, [], 10, 10, 10
|
( #rightStrings lineGap, [], 5, 5, 5
|
||||||
, windowWidth, windowHeight
|
, windowWidth, windowHeight
|
||||||
, Real32.fromInt windowWidth
|
, Real32.fromInt windowWidth
|
||||||
, Real32.fromInt windowHeight
|
, Real32.fromInt windowHeight
|
||||||
|
|||||||
@@ -55,12 +55,18 @@ struct
|
|||||||
}
|
}
|
||||||
end
|
end
|
||||||
|
|
||||||
fun uploadText ({textVertexBuffer, ...}: t, vec) =
|
fun uploadText
|
||||||
|
({textVertexBuffer, textProgram, window, textDrawLength = _}: t, vec) =
|
||||||
let
|
let
|
||||||
val _ = Gles3.bindBuffer textVertexBuffer
|
val _ = Gles3.bindBuffer textVertexBuffer
|
||||||
val _ = Gles3.bufferData (vec, Vector.length vec, Gles3.STATIC_DRAW)
|
val _ = Gles3.bufferData (vec, Vector.length vec, Gles3.STATIC_DRAW)
|
||||||
|
val newTextDrawLength = Vector.length vec div 5
|
||||||
in
|
in
|
||||||
()
|
{ textVertexBuffer = textVertexBuffer
|
||||||
|
, textProgram = textProgram
|
||||||
|
, window = window
|
||||||
|
, textDrawLength = newTextDrawLength
|
||||||
|
}
|
||||||
end
|
end
|
||||||
|
|
||||||
fun drawText ({textVertexBuffer, textProgram, textDrawLength, ...}: t) =
|
fun drawText ({textVertexBuffer, textProgram, textDrawLength, ...}: t) =
|
||||||
@@ -91,7 +97,7 @@ struct
|
|||||||
case Glfw.windowShouldClose window of
|
case Glfw.windowShouldClose window of
|
||||||
false =>
|
false =>
|
||||||
let
|
let
|
||||||
val _ = Gles3.clearColor (0.1, 0.1, 0.1, 0.1)
|
val _ = Gles3.clearColor (1.0, 1.0, 1.0, 1.0)
|
||||||
val _ = Gles3.clear ()
|
val _ = Gles3.clear ()
|
||||||
|
|
||||||
val _ = draw shellState
|
val _ = draw shellState
|
||||||
|
|||||||
@@ -2,6 +2,11 @@ structure Shell =
|
|||||||
struct
|
struct
|
||||||
open CML
|
open CML
|
||||||
|
|
||||||
|
fun ioToString (io, acc) =
|
||||||
|
case TextIO.inputLine io of
|
||||||
|
SOME str => ioToString (io, acc ^ str)
|
||||||
|
| NONE => acc
|
||||||
|
|
||||||
fun main () =
|
fun main () =
|
||||||
let
|
let
|
||||||
(* Set up GLFW. *)
|
(* Set up GLFW. *)
|
||||||
@@ -9,11 +14,21 @@ struct
|
|||||||
val _ = Glfw.windowHint (Glfw.CONTEXT_VERSION_MAJOR (), 3)
|
val _ = Glfw.windowHint (Glfw.CONTEXT_VERSION_MAJOR (), 3)
|
||||||
val _ = Glfw.windowHint (Glfw.DEPRECATED (), Glfw.FALSE ())
|
val _ = Glfw.windowHint (Glfw.DEPRECATED (), Glfw.FALSE ())
|
||||||
val _ = Glfw.windowHint (Glfw.SAMPLES (), 4)
|
val _ = Glfw.windowHint (Glfw.SAMPLES (), 4)
|
||||||
val window = Glfw.createWindow (1600, 900, "shf")
|
val window = Glfw.createWindow (1920, 1080, "shf")
|
||||||
val _ = Glfw.makeContextCurrent window
|
val _ = Glfw.makeContextCurrent window
|
||||||
val _ = Gles3.loadGlad ()
|
val _ = Gles3.loadGlad ()
|
||||||
|
|
||||||
val _ = GlDraw.loop window
|
(* upload text vector *)
|
||||||
|
val io = TextIO.openIn "fcore/buffer.sml"
|
||||||
|
val str = ioToString (io, "")
|
||||||
|
val lineGap = LineGap.fromString str
|
||||||
|
val _ = TextIO.closeIn io
|
||||||
|
|
||||||
|
val textVec = Buffer.startBuildTextLineGap (0, lineGap, 1920, 1080)
|
||||||
|
val shellState = GlDraw.create window
|
||||||
|
val shellState = GlDraw.uploadText (shellState, textVec)
|
||||||
|
|
||||||
|
val _ = GlDraw.helpLoop shellState
|
||||||
in
|
in
|
||||||
()
|
()
|
||||||
end
|
end
|
||||||
|
|||||||
Reference in New Issue
Block a user