draw animation frames for whip attack
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fcore/level/player/sprites/raster/attack.png
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fcore/level/player/sprites/raster/attack.png
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fcore/level/player/whip.sml
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fcore/level/player/whip.sml
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structure Whip =
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struct
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type box = {x: int, y: int, size: int}
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end
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