reimplement attack patches (todo: add an int to the MAIN_ATTACKING variant to make the attack grow past some limit, and a bool to indicate whether the attack should grow in length or shrink)

This commit is contained in:
2025-02-07 09:10:10 +00:00
parent f5071a953b
commit 35eab0f789
2 changed files with 51 additions and 16 deletions

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@@ -18,6 +18,7 @@ struct
val recoilLimit = 15
val attackedLimit = 55
val maxCharge = 60
val attackLengthLimit = 99
(* constants for projectiles *)
val projectilePi: Real32.real = Real32.Math.pi / 180.0