done adding ability to change different colours in both functional core and imperative shell
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@@ -353,6 +353,19 @@ struct
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(model, drawMsg)
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end
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fun updateNum (model: app_type, inputNum) =
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let
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val oldNum = #num model
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val newNum = oldNum * 10 + inputNum
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val newNum = if newNum > 255 then 0 else newNum
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in
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(AppWith.num (model, newNum), [])
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end
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fun updateRed model = (AppWith.r model, [])
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fun updateGreen model = (AppWith.g model, [])
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fun updateBlue model = (AppWith.b model, [])
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fun getSaveTrianglesMsg model =
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let
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val {triangles, ...} = model
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@@ -409,6 +422,10 @@ struct
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end
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| MOUSE_LEFT_RELEASE => mouseMoveOrRelease model
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| MOUSE_LEFT_CLICK => mouseLeftClick model
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| NUM num => updateNum (model, num)
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| KEY_R => updateRed model
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| KEY_G => updateGreen model
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| KEY_B => updateBlue model
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| RESIZE_WINDOW {width, height} => resizeWindow (model, width, height)
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| UNDO_ACTION => undoAction model
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| REDO_ACTION => redoAction model
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