add code so that bat also moves vertically (in addition to previous horizontal movement) when updating enemy state

This commit is contained in:
2025-02-12 00:25:55 +00:00
parent 1dc3116b77
commit 4c8b404c09
6 changed files with 161 additions and 120 deletions

View File

@@ -30,7 +30,10 @@ struct
val enemySize = 35
val enemySizeReal: Real32.real = 35.0
val moveEnemyBy = 3
val batRestLimit = 55
val moveBatX = 1
val moveBatY = 2
val moveProjectileBy = 11
end