add yank functionality in imperative shell
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@@ -41,3 +41,8 @@ void swapBuffers(GLFWwindow *window) {
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glfwSwapBuffers(window);
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}
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void setClipboardString (GLFWwindow *window, const char *copyString) {
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glfwSetClipboardString(window, copyString);
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printf("ddone yanking");
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}
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@@ -22,4 +22,5 @@ struct
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val windowShouldClose = _import "windowShouldClose" public : window -> bool;
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val waitEvents = _import "waitEvents" public reentrant : unit -> unit;
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val swapBuffers = _import "swapBuffers" public : window -> unit;
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val setClipboardString = _import "setClipboardString" public : window * string -> unit;
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end
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