done adjusting alignment of attack projectile

This commit is contained in:
2025-08-29 02:17:56 +01:00
parent 806ccca6ec
commit 5915c21145

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@@ -169,7 +169,7 @@ struct
(rx, ry, 3.0, windowWidth, windowHeight)
val projY = ry + (Constants.playerHeightReal / 3.0)
val projX = rx - Constants.playerHeightReal
val projX = rx - (Constants.playerHeightReal / 5.0 * 4.0)
val func = Vector.sub (attackLeftProjectiles, amt)
val projectilesVec = func
(projX, projY, 3.0, windowWidth, windowHeight)