scaffolding in preparation for implementing undo
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@@ -23,6 +23,7 @@ struct
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, xClickPoints = xClickPoints
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, yClickPoints = yClickPoints
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, graphLines = graphLines
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, undo = []
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}
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end
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@@ -23,6 +23,7 @@ sig
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, xClickPoints: Real32.real vector
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, yClickPoints: Real32.real vector
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, graphLines: Real32.real vector
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, undo: (int * int) list
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}
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end
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@@ -59,5 +60,6 @@ struct
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, xClickPoints: Real32.real vector
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, yClickPoints: Real32.real vector
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, graphLines: Real32.real vector
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, undo: (int * int) list
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}
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end
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@@ -103,4 +103,10 @@ struct
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| MOUSE_LEFT_CLICK => mouseLeftClick (model, mouseX, mouseY)
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| RESIZE_WINDOW {width, height} =>
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resizeWindow (model, mouseX, mouseY, width, height)
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| UNDO_ACTION =>
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let
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val _ = print "undo action\n"
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in
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(model, NO_DRAW, mouseX, mouseY)
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end
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end
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@@ -28,6 +28,7 @@ struct
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, windowWidth
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, windowHeight
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, graphLines
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, undo
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} = app
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in
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{ triangleStage = newTriangleStage
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@@ -37,6 +38,7 @@ struct
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, windowWidth = windowWidth
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, windowHeight = windowHeight
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, graphLines = graphLines
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, undo = undo
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}
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end
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@@ -50,6 +52,7 @@ struct
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, windowWidth
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, windowHeight
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, graphLines
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, undo
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} = app
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val newTriangle = {x1 = x1, y1 = y1, x2 = x2, y2 = y2, x3 = x3, y3 = y3}
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@@ -62,6 +65,7 @@ struct
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, windowWidth = windowWidth
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, windowHeight = windowHeight
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, graphLines = graphLines
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, undo = undo
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}
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end
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@@ -77,6 +81,7 @@ struct
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, graphLines = _
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, triangles
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, triangleStage
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, undo
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} = app
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val xClickPoints = ClickPoints.generate (wStart, wFinish)
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val yClickPoints = ClickPoints.generate (hStart, hFinish)
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@@ -91,6 +96,7 @@ struct
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, triangleStage = triangleStage
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, windowWidth = windowWidth
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, windowHeight = windowHeight
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, undo = undo
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}
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end
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