remove shell/shell.sml and merge its contents into shell/glfw-loop.sml, because shell.sml used to set up and initialise GLFW before calling the main loop. We may want to add additional back-ends later instead, so it's better to keep names specific to the windowing library or platform.

This commit is contained in:
2026-01-22 00:57:21 +00:00
parent 9ef8231b8b
commit 5eb94f5ccb
3 changed files with 94 additions and 97 deletions

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@@ -86,4 +86,3 @@ shell/glfw-gamepad.sml
shell/gl-shaders.sml
shell/gl-draw.sml
shell/glfw-loop.sml
shell/shell.sml