diff --git a/fcore/player.sml b/fcore/player.sml index d185204..a43cc7c 100644 --- a/fcore/player.sml +++ b/fcore/player.sml @@ -264,8 +264,8 @@ struct (* defeated enemy constants *) val defeatedPi = Real32.Math.pi / 180.0 - val defeatedSize = 9.0 - val defeatedDistance = 55.0 + val defeatedSize = 7.0 + val defeatedDistance = 13.0 (* timing variables; always start at 0, * and revert to default state when limit is hit *)