a bit of bug fixing regarding implementation of dijstra's algorithm (next to fix: query towards quad/platform tree)

This commit is contained in:
2025-01-20 02:38:22 +00:00
parent 322a394138
commit 6783dac9e0
3 changed files with 33 additions and 49 deletions

View File

@@ -249,10 +249,12 @@ struct
let
val acc = curID :: acc
val pos = IntSet.findInsPos (curID, eKeys)
val {from, ...} = ValSet.sub (eVals, pos)
val from = Char.ord from
in
helpGetPathList (from, eID, eKeys, eVals, acc)
if from = curID then acc
else helpGetPathList (from, eID, eKeys, eVals, acc)
end
fun getPathList (pID, eID, eKeys, eVals) =
@@ -262,9 +264,8 @@ struct
let
(* filtering duplicates because we have no decrease-key operation *)
val q = filterMinDuplicates (q, eKeys)
val pidPos = IntSet.findInsPos (pID, eKeys)
in
if pidPos = ~1 orelse pidPos = Vector.length eKeys then
if IntSet.contains (pID, eKeys) then
(* return path if we explored pid *)
getPathList (pID, eID, eKeys, eVals)
else
@@ -275,10 +276,6 @@ struct
if minID = ~1 then
(* return empty list to signify that there is no path *)
[]
else if minID = pID then
(* found path to destination so reconstruct path and return
* todo: maybe delete branch? pID is not explored... *)
getPathList (pID, eID, eKeys, eVals)
else
(* find reachable values from min in quad tree *)
let
@@ -300,12 +297,14 @@ struct
val state = (eVals, q)
val {x, y, width, ...} = plat
val height = Platform.platHeight
(* calculate area to fold over quad tree *)
val ww = Constants.worldWidth
val wh = Constants.worldHeight
val {x, y, width, ...} = plat
val y = y - Constants.jumpLimit
val height = wh - y
(* fold over quad tree, updating any distances
* we find the shortest path for *)
val (eVals, q) = FindReachable.foldRegion
@@ -322,24 +321,19 @@ struct
val q = DistHeap.empty
val q = DistHeap.insert ({distance = 0, id = eID}, q)
(* initialise explored keys and values *)
(* explored keys and values *)
val eKeys = IntSet.empty
val eVals = ValSet.empty
val insPos = IntSet.findInsPos (eID, eKeys)
val eKeys = IntSet.insert (eKeys, eID, insPos)
(* important: starting node will have a key that points to itself.
* For example, if starting node is #"e", then the record will say
* the "from" field is #"e".
* This is different from the other nodes, where the "from" field
* will be the ID of the previous node which led to the current one.
* This is our terminating condition when reconstructing paths:
* If the key matching this value is the same as the "from" node,
* then we're done reconstructing the path and can return the path list.
* *)
val eVal = {distance = 0, from = Char.chr eID}
val eVals = ValSet.insert (eVals, eVal, insPos)
(* important: starting node will have a key that points to itself.
* For example, if starting node is #"e", then the record will say
* the "from" field is #"e".
* This is different from the other nodes, where the "from" field
* will be the ID of the previous node which led to the current one.
* This is our terminating condition when reconstructing paths:
* If the key matching this value is the same as the "from" node,
* then we're done reconstructing the path and can return the path list.
* *)
in
loop (pID, eID, platforms, platformTree, q, eKeys, eVals)
end