when play button is focused on title screen and either attack or jump button is pressed, start level

This commit is contained in:
2025-02-20 05:46:00 +00:00
parent f293e084f7
commit 6d39c17a11
6 changed files with 64 additions and 38 deletions

View File

@@ -5,18 +5,9 @@ struct
fun update (game: GameType.game_type, input) =
let
val {mode, userKeys} = game
val mode =
case mode of
LEVEL level =>
let val level = LevelUpdate.update (level, input)
in LEVEL level
end
| TITLE title =>
let val title = TitleUpdate.update (title, input)
in TITLE title
end
in
{mode = mode, userKeys = userKeys}
case mode of
LEVEL level => LevelUpdate.update (level, input, userKeys)
| TITLE title => TitleUpdate.update (title, input, userKeys)
end
end