done with imperative shell/ffi aspect of sending KEY_ESC to update thread when that action has occurred
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@@ -159,6 +159,7 @@ extern "C" {
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MLLIB_PUBLIC(void mltonFramebufferSizeCallback (Int32 x0, Int32 x1);)
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MLLIB_PUBLIC(void mltonCharCallback (Word32 x0);)
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MLLIB_PUBLIC(void mltonKeyCallback (Int32 x0, Int32 x1, Int32 x2, Int32 x3);)
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#undef MLLIB_PRIVATE
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#undef MLLIB_PUBLIC
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@@ -6,6 +6,7 @@
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int PRESS = GLFW_PRESS;
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int REPEAT = GLFW_REPEAT;
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int RELEASE = GLFW_RELEASE;
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int KEY_ESC = GLFW_KEY_ESCAPE;
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void framebufferSizeCallback(GLFWwindow* window, int width, int height) {
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glViewport(0, 0, width, height);
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@@ -24,3 +25,11 @@ void setCharCallback(GLFWwindow* window) {
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glfwSetCharCallback(window, charCallback);
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}
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void keyCallback(GLFWwindow *window, int key, int scancode, int action, int mods) {
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mltonKeyCallback(key, scancode, action, mods);
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}
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void setKeyCallback(GLFWwindow *window) {
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glfwSetKeyCallback(window, keyCallback);
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}
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@@ -24,4 +24,13 @@ struct
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_export "mltonCharCallback" public : (Word32.word -> unit) -> unit;
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val setCharCallback =
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_import "setCharCallback" public : window -> unit;
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val exportKeyCallback =
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_export "mltonKeyCallback" public : (int * int * int * int -> unit) -> unit;
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val setKeyCallback =
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_import "setKeyCallback" public : window -> unit;
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val (KEY_ESC, _) =
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_symbol "KEY_ESC" public : ( unit -> int ) * ( int -> unit );
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val KEY_ESC = KEY_ESC ()
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end
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