begin binding gamepad functions from GLFW to SML

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2026-01-19 13:23:47 +00:00
parent c6dee6e9f9
commit 6f89fbc89c
4 changed files with 64 additions and 0 deletions

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# To-do list
- Bind gamepad functions from GLFW
- Modify deletion functions to use `PersistentVector.delete`
- Implement 'yj' motion and add tests for it