add player_attacked datatype to player record, and refactor
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@@ -15,7 +15,10 @@ sig
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datatype player_recoil = NO_RECOIL | RECOIL_LEFT of int | RECOIL_RIGHT of int
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datatype player_recoil = NO_RECOIL | RECOIL_LEFT of int | RECOIL_RIGHT of int
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datatype player_attacked = NOT_ATTACKED | ATTACKED of int
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[main 58f552b] add player_attacked datatype to player record, and refactor
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2 files changed, 138 insertions(+), 42 deletions(-)
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To https://github.com/hummy123/quad-tree-sml.git
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fec4d99..58f552b main -> main
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type player =
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type player =
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{ yAxis: player_y_axis
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{ yAxis: player_y_axis
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