From 73aeeb530140fd044463e79929e47b790d0b20f7 Mon Sep 17 00:00:00 2001 From: Humza Shahid Date: Fri, 31 Jan 2025 06:26:09 +0000 Subject: [PATCH] remove timing print statements from game-type.sml --- fcore/game-type.sml | 8 -------- 1 file changed, 8 deletions(-) diff --git a/fcore/game-type.sml b/fcore/game-type.sml index 4cfcbf9..9a5633e 100644 --- a/fcore/game-type.sml +++ b/fcore/game-type.sml @@ -262,15 +262,7 @@ struct , nextPlatID = ~1 } val enemies = Vector.fromList [enemy1, enemy2, enemy3, enemy4, enemy5] - val startTime = Time.now () - val startTime = Time.toMicroseconds startTime - val graph = Graph.fromPlatforms (platforms, platformTree) - - val finishTime = Time.now () - val finishTime = Time.toMicroseconds finishTime - val diff = finishTime - startTime - val _ = print ("TIME DIFF = " ^ LargeInt.toString diff ^ "\n") in { player = player , walls = walls