progress implementing SML-side handling of controller
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@@ -55,7 +55,7 @@ struct
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(* gamepad bindings below *)
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val getGamepadState =
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_import "getGamepadState" public : int -> unit;
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_import "getGamepadState" public : int -> int;
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val getLeftJoystickXAxisState =
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_import "getLeftJoystickXAxisState" public : unit -> Real32.real;
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