code function to export triangle to .sml file (linear interpolation only; untested and also not currently executable by shortcut
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22
a.sml
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22
a.sml
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@@ -0,0 +1,22 @@
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structure LowerCaseA =
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struct
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fun lerp (startX, startY, drawWidth, drawHeight, windowWidth, windowHeight) =
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let
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val endX = startX + drawWidth
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val endY = startY + drawHeight
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in
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[ ((startX * (1.0 - 0.47499999404)) + (endX * 0.47499999404)) / windowWidth,
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((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight,
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((startX * (1.0 - 0.299999982119)) + (endX * 0.299999982119)) / windowWidth,
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((startY * (1.0 - 0.675000011921)) + (endY * 0.675000011921)) / windowHeight,
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((startX * (1.0 - 0.449999988079)) + (endX * 0.449999988079)) / windowWidth,
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((startY * (1.0 - 0.550000011921)) + (endY * 0.550000011921)) / windowHeight,
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((startX * (1.0 - 0.625)) + (endX * 0.625)) / windowWidth,
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((startY * (1.0 - 0.275000035763)) + (endY * 0.275000035763)) / windowHeight,
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((startX * (1.0 - 0.799999952316)) + (endX * 0.799999952316)) / windowWidth,
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((startY * (1.0 - 0.400000035763)) + (endY * 0.400000035763)) / windowHeight,
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((startX * (1.0 - 0.524999976158)) + (endX * 0.524999976158)) / windowWidth,
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((startY * (1.0 - 0.524999976158)) + (endY * 0.524999976158)) / windowHeight
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]
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end
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end
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