extract player patch types and functions to its own module

This commit is contained in:
2025-01-12 19:25:05 +00:00
parent e280274ed0
commit 8906d244eb
6 changed files with 334 additions and 323 deletions

View File

@@ -1,6 +1,7 @@
structure PlayerEnemy =
struct
open GameType
open PlayerPatch
fun getEnemyRecoilPatches (player, playerOnRight, acc) =
if playerOnRight then