From 8d81a4f354c5373b8ec6b80c9194b33835116975 Mon Sep 17 00:00:00 2001 From: Humza Shahid Date: Tue, 7 Jan 2025 11:23:22 +0000 Subject: [PATCH] remove player projectile tree from game type --- fcore/game-type.sml | 3 --- fcore/game-update.sml | 2 -- 2 files changed, 5 deletions(-) diff --git a/fcore/game-type.sml b/fcore/game-type.sml index 9addadd..7651353 100644 --- a/fcore/game-type.sml +++ b/fcore/game-type.sml @@ -60,7 +60,6 @@ sig type game_type = { player: player , playerProjectiles: player_projectile vector - , playerProjectileTree: QuadTree.t , walls: wall vector , wallTree: QuadTree.t , platforms: platform vector @@ -135,7 +134,6 @@ struct type game_type = { player: player , playerProjectiles: player_projectile vector - , playerProjectileTree: QuadTree.t , walls: wall vector , wallTree: QuadTree.t , platforms: platform vector @@ -179,7 +177,6 @@ struct val enemyTree = Enemy.generateTree enemies in { player = player - , playerProjectileTree = QuadTree.empty , playerProjectiles = Vector.fromList [] , walls = walls , wallTree = wallTree diff --git a/fcore/game-update.sml b/fcore/game-update.sml index 9049fd3..ea6cb03 100644 --- a/fcore/game-update.sml +++ b/fcore/game-update.sml @@ -152,7 +152,6 @@ struct let val { player - , playerProjectileTree , playerProjectiles , walls , wallTree @@ -172,7 +171,6 @@ struct in { player = player , playerProjectiles = playerProjectiles - , playerProjectileTree = playerProjectileTree , walls = walls , wallTree = wallTree , platforms = platforms