make enemy's speed slightly slower than player's speed
This commit is contained in:
@@ -28,7 +28,7 @@ struct
|
||||
(* constants for enemy *)
|
||||
val enemySize = 35
|
||||
val enemySizeReal: Real32.real = 35.0
|
||||
val moveEnemyBy = 5
|
||||
val moveEnemyBy = 3
|
||||
|
||||
val moveProjectileBy = 15
|
||||
val moveProjectileBy = 11
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user