a bit of refactoring with regards to enemy's structures and files
This commit is contained in:
2
oms.mlb
2
oms.mlb
@@ -29,6 +29,7 @@ fcore/path-finding.sml
|
||||
|
||||
fcore/entity-type.sml
|
||||
fcore/enemy/enemy-type.sml
|
||||
fcore/enemy/enemy.sml
|
||||
fcore/enemy/enemy-map.sml
|
||||
fcore/game-type.sml
|
||||
|
||||
@@ -38,7 +39,6 @@ fcore/physics.sml
|
||||
|
||||
fcore/trace-jump.sml
|
||||
fcore/enemy/enemy-behaviour.sml
|
||||
fcore/enemy/enemy.sml
|
||||
fcore/enemy/falling-enemies.sml
|
||||
fcore/player.sml
|
||||
fcore/projectile.sml
|
||||
|
||||
Reference in New Issue
Block a user