remove dead code

This commit is contained in:
2025-08-29 10:42:46 +01:00
parent 1d1fed35cf
commit a016832233
7 changed files with 1 additions and 516 deletions

View File

@@ -233,18 +233,11 @@ struct
val wallVec = Wall.getDrawVec (#walls level, width, height)
val platVec = Platform.getDrawVec (#platforms level, width, height)
val chainVec = Player.getFieldVec (#player level, width, height)
val fallingVec = FallingEnemies.getDrawVec (level, width, height)
val wallVec = Vector.concat [wallVec, platVec, chainVec, fallingVec]
val pelletVec = Player.getPelletVec (#player level, width, height)
val projectileVec =
Projectile.getProjectileVec (#player level, width, height)
val fieldVec = Vector.concat [pelletVec, projectileVec]
val wallVec = Vector.concat [wallVec, platVec, fallingVec]
val shellState = uploadWall (shellState, wallVec)
val shellState = uploadPlayer (shellState, playerVec)
val shellState = uploadField (shellState, fieldVec)
val () = helpDrawLevel shellState
in
shellState