implement code for precomputing reachable platforms so it can be reused (but haven't modified implementation of Dijkstra's algorithm to use it, and haven't added it to game type yet)

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2025-01-31 03:46:28 +00:00
parent 0cdd81189c
commit a24ada0f37
3 changed files with 225 additions and 0 deletions

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@@ -27,6 +27,7 @@ fcore/enemy-patch.sml
fcore/physics.sml
fcore/build-graph.sml
fcore/graph.sml
fcore/path-finding.sml
fcore/trace-jump.sml