add bindings for d-pad directions
This commit is contained in:
@@ -75,6 +75,15 @@ struct
|
||||
val isL1ButtonPressed =
|
||||
_import "isL1ButtonPressed" public : unit -> int;
|
||||
|
||||
val isDpadUpButtonPressed =
|
||||
_import "isDpadUpButtonPressed" public : unit -> int;
|
||||
val isDpadDownButtonPressed =
|
||||
_import "isDpadDownButtonPressed" public : unit -> int;
|
||||
val isDpadLeftButtonPressed =
|
||||
_import "isDpadLeftButtonPressed" public : unit -> int;
|
||||
val isDpadRightButtonPressed =
|
||||
_import "isDpadRightButtonPressed" public : unit -> int;
|
||||
|
||||
val getR2State =
|
||||
_import "getR2State" public : unit -> Real32.real;
|
||||
val getL2State =
|
||||
|
||||
Reference in New Issue
Block a user