consume events in RGFW loop. (Next: react to input events.)
This commit is contained in:
@@ -28,6 +28,10 @@ void swapBuffers(RGFW_window* window) {
|
||||
RGFW_window_swapBuffers_OpenGL(window);
|
||||
}
|
||||
|
||||
void writeClipboard(char* string, int stringSize) {
|
||||
RGFW_writeClipboard(string, stringSize);
|
||||
}
|
||||
|
||||
// OpenGL constants used below
|
||||
unsigned int VERTEX_SHADER = GL_VERTEX_SHADER;
|
||||
unsigned int FRAGMENT_SHADER = GL_FRAGMENT_SHADER;
|
||||
|
||||
Reference in New Issue
Block a user