consume events in RGFW loop. (Next: react to input events.)

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2026-01-23 11:13:33 +00:00
parent b4573441fb
commit a89bb8fa5f
6 changed files with 43 additions and 7 deletions

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@@ -1,7 +1,6 @@
# To-do list
- Bind functions from RGFW (alternative back-end/window library) and have an option to use it
- Add key callbacks, resize callbacks, etc.
- Consume msgs stores in app
- Add callbacks so we can react to events. (Start by adding key callbacks.)
- Bind gamepad functions from GLFW
- Modify deletion functions to use `PersistentVector.delete`
- Implement 'yj' motion and add tests for it