update 'changeCanvasWidth/Height' functions to use layer tree
This commit is contained in:
@@ -875,7 +875,7 @@ struct
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}
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end
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fun canvasWidth (app: app_type, newCanvasWidth) =
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fun canvasWidth (app: app_type, newCanvasWidth, newLayerTree) =
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let
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val
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{ mode
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@@ -900,11 +900,10 @@ struct
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, b
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, a
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, layer
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, layerTree
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, layerTree = _
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, modalNum
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} = app
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val squares = changeSquaresSize (squares, newCanvasWidth, canvasHeight)
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val arrowX = Int.min (arrowX, newCanvasWidth)
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val (xClickPoints, yClickPoints) =
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ClickPoints.generate
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@@ -932,12 +931,12 @@ struct
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, b = b
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, a = a
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, layer = layer
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, layerTree = layerTree
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, layerTree = newLayerTree
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, modalNum = 0
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}
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end
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fun canvasHeight (app: app_type, newCanvasHeight) =
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fun canvasHeight (app: app_type, newCanvasHeight, newLayerTree) =
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let
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val
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{ mode
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@@ -962,11 +961,10 @@ struct
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, b
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, a
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, layer
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, layerTree
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, layerTree = _
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, modalNum
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} = app
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val squares = changeSquaresSize (squares, canvasWidth, newCanvasHeight)
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val arrowY = Int.min (arrowY, newCanvasHeight)
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val (xClickPoints, yClickPoints) =
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ClickPoints.generate
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@@ -994,7 +992,7 @@ struct
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, b = b
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, a = a
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, layer = layer
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, layerTree = layerTree
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, layerTree = newLayerTree
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, modalNum = 0
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}
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end
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@@ -251,13 +251,19 @@ struct
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fun selectCursorColour (model: app_type) =
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let
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val {squares, arrowX, arrowY, ...} = model
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val yAxis = Vector.sub (squares, arrowX)
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val {layer, layerTree, arrowX, arrowY, ...} = model
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in
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case LayerTree.get (layer, layerTree) of
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SOME grid =>
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let
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val yAxis = Vector.sub (grid, arrowX)
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val {r, g, b, a} = Vector.sub (yAxis, arrowY)
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val model = AppWith.cursorColour (model, r, g, b, a)
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in
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(model, [])
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end
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| NONE => (model, [])
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end
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fun updateCanvas (model, canvasWidth, canvasHeight) =
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let
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@@ -266,10 +272,10 @@ struct
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, arrowY
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, windowWidth
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, windowHeight
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, squares
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, xClickPoints
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, yClickPoints
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, showGraph
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, layerTree
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, ...
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} = model
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@@ -278,6 +284,8 @@ struct
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if showGraph then GraphLines.generate model else Vector.fromList []
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val maxSide = Int.max (canvasWidth, canvasHeight)
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val squares = LayerTree.flatten (maxSide, layerTree)
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val squares = CollisionTree.toTriangles
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( windowWidth
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, windowHeight
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@@ -298,9 +306,13 @@ struct
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fun updateCanvasWidth model =
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let
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val newCanvasWidth = #modalNum model
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val (model as {canvasWidth, canvasHeight, ...}) =
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AppWith.canvasWidth (model, newCanvasWidth)
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val {modalNum, layerTree, canvasHeight, ...} = model
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val newCanvasWidth = modalNum
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val maxSide = Int.max (newCanvasWidth, canvasHeight)
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val layerTree = LayerTree.changeGridSize (maxSide, layerTree)
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val model = AppWith.canvasWidth (model, newCanvasWidth, layerTree)
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val {canvasWidth, canvasHeight, ...} = model
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in
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updateCanvas (model, canvasWidth, canvasHeight)
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@@ -308,8 +320,13 @@ struct
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fun updateCanvasHeight model =
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let
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val newCanvasHeight = #modalNum model
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val model = AppWith.canvasHeight (model, newCanvasHeight)
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val {modalNum, layerTree, canvasWidth, ...} = model
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val newCanvasHeight = modalNum
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val maxSide = Int.max (newCanvasHeight, canvasWidth)
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val layerTree = LayerTree.changeGridSize (maxSide, layerTree)
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val model = AppWith.canvasHeight (model, newCanvasHeight, layerTree)
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val {canvasWidth, canvasHeight, ...} = model
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in
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updateCanvas (model, canvasWidth, canvasHeight)
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