add shader strings for open gl

This commit is contained in:
2024-09-30 15:46:19 +01:00
parent c37c8d60e3
commit ae8005dceb
6 changed files with 41 additions and 8 deletions

View File

@@ -5,8 +5,13 @@ struct
(* Constants. *)
val (PRESS, _) =
_symbol "PRESS" public : ( unit -> int ) * ( int -> unit );
val PRESS = PRESS ()
val (REPEAT, _) =
_symbol "REPEAT" public : ( unit -> int ) * ( int -> unit );
val REPEAT = REPEAT ()
val (RELEASE, _) =
_symbol "RELEASE" public : ( unit -> int ) * ( int -> unit );
val RELEASE = RELEASE ()
end