add sprites for when player jumps while facing left, and add code to handle this case

This commit is contained in:
2025-02-24 12:43:08 +00:00
parent ee5b30da0e
commit b697eaf8e0
7 changed files with 1901 additions and 3 deletions

View File

@@ -68,7 +68,7 @@ struct
end
| STAY_STILL => getIdle (player, rx, ry, dw, dh, ww, wh)
fun getWhenJumping (player, amt, rx, ry, dw, dh, ww, wh) =
fun getWhenJumpingRight (player, amt, rx, ry, dw, dh, ww, wh) =
if amt < 3 then
PlayerJumpRight1.lerp
(rx, ry, dw, dh, ww, wh, 1.0, 1.0, 1.0)
@@ -85,9 +85,36 @@ struct
PlayerJumpRight5.lerp
(rx, ry, dw, dh, ww, wh, 1.0, 1.0, 1.0)
fun getWhenJumpingLeft (player, amt, rx, ry, dw, dh, ww, wh) =
if amt < 3 then
PlayerJumpLeft1.lerp
(rx, ry, dw, dh, ww, wh, 1.0, 1.0, 1.0)
else if amt < 6 then
PlayerJumpLeft2.lerp
(rx, ry, dw, dh, ww, wh, 1.0, 1.0, 1.0)
else if amt < 9 then
PlayerJumpLeft3.lerp
(rx, ry, dw, dh, ww, wh, 1.0, 1.0, 1.0)
else if amt < 12 then
PlayerJumpLeft4.lerp
(rx, ry, dw, dh, ww, wh, 1.0, 1.0, 1.0)
else
PlayerJumpLeft5.lerp
(rx, ry, dw, dh, ww, wh, 1.0, 1.0, 1.0)
fun getWhenJumping (player, amt, rx, ry, dw, dh, ww, wh) =
case #facing player of
FACING_RIGHT => getWhenJumpingRight (player, amt, rx, ry, dw, dh, ww, wh)
| FACING_LEFT => getWhenJumpingLeft (player, amt, rx, ry, dw, dh, ww, wh)
fun getWhenFalling (player, rx, ry, dw, dh, ww, wh) =
PlayerJumpRight5.lerp
(rx, ry, dw, dh, ww, wh, 1.0, 1.0, 1.0)
case #facing player of
FACING_RIGHT =>
PlayerJumpRight5.lerp
(rx, ry, dw, dh, ww, wh, 1.0, 1.0, 1.0)
| FACING_LEFT =>
PlayerJumpLeft5.lerp
(rx, ry, dw, dh, ww, wh, 1.0, 1.0, 1.0)
fun getWhenNotAttacked (player, rx, ry, dw, dh, ww, wh) =
case #yAxis player of

View File

@@ -0,0 +1,343 @@
structure PlayerJumpLeft1 =
struct
fun lerp (startX, startY, drawWidth, drawHeight, windowWidth, windowHeight, r, g, b) : Real32.real vector =
let
val endY = windowHeight - startY
val startY = windowHeight - (startY + drawHeight)
val endX = startX + drawWidth
val windowHeight = windowHeight / 2.0
val windowWidth = windowWidth / 2.0
in
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end
end

View File

@@ -0,0 +1,373 @@
structure PlayerJumpLeft2 =
struct
fun lerp (startX, startY, drawWidth, drawHeight, windowWidth, windowHeight, r, g, b) : Real32.real vector =
let
val endY = windowHeight - startY
val startY = windowHeight - (startY + drawHeight)
val endX = startX + drawWidth
val windowHeight = windowHeight / 2.0
val windowWidth = windowWidth / 2.0
in
#[ (((startX * (1.0 - 0.8125)) + (endX * 0.8125)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.0)) + (endY * 0.0)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.8125)) + (endX * 0.8125)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.100000023842)) + (endY * 0.100000023842)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.75)) + (endX * 0.75)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.100000023842)) + (endY * 0.100000023842)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.75)) + (endX * 0.75)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.100000023842)) + (endY * 0.100000023842)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.75)) + (endX * 0.75)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.0)) + (endY * 0.0)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.8125)) + (endX * 0.8125)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.0)) + (endY * 0.0)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.6875)) + (endX * 0.6875)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.200000017881)) + (endY * 0.200000017881)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.75)) + (endX * 0.75)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.200000017881)) + (endY * 0.200000017881)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.75)) + (endX * 0.75)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.100000023842)) + (endY * 0.100000023842)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.75)) + (endX * 0.75)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.100000023842)) + (endY * 0.100000023842)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.6875)) + (endX * 0.6875)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.100000023842)) + (endY * 0.100000023842)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.6875)) + (endX * 0.6875)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.200000017881)) + (endY * 0.200000017881)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.375)) + (endX * 0.375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.0)) + (endY * 0.0)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.375)) + (endX * 0.375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.0499999821186)) + (endY * 0.0499999821186)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.3125)) + (endX * 0.3125)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.0499999821186)) + (endY * 0.0499999821186)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.3125)) + (endX * 0.3125)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.0499999821186)) + (endY * 0.0499999821186)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.3125)) + (endX * 0.3125)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.0)) + (endY * 0.0)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.375)) + (endX * 0.375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.0)) + (endY * 0.0)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.3125)) + (endX * 0.3125)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.0499999821186)) + (endY * 0.0499999821186)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.3125)) + (endX * 0.3125)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.200000017881)) + (endY * 0.200000017881)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.25)) + (endX * 0.25)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.200000017881)) + (endY * 0.200000017881)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.25)) + (endX * 0.25)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.200000017881)) + (endY * 0.200000017881)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.25)) + (endX * 0.25)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.0499999821186)) + (endY * 0.0499999821186)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.3125)) + (endX * 0.3125)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.0499999821186)) + (endY * 0.0499999821186)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.25)) + (endX * 0.25)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.25)) + (endX * 0.25)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.25)) + (endX * 0.25)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.375)) + (endX * 0.375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.5)) + (endX * 0.5)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.5)) + (endX * 0.5)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.5)) + (endX * 0.5)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.375)) + (endX * 0.375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.375)) + (endX * 0.375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.625)) + (endX * 0.625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.625)) + (endX * 0.625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.625)) + (endX * 0.625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.950000047684)) + (endY * 0.950000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.950000047684)) + (endY * 0.950000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.950000047684)) + (endY * 0.950000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.25)) + (endY * 0.25)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.25)) + (endY * 0.25)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.25)) + (endY * 0.25)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.625)) + (endX * 0.625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.625)) + (endX * 0.625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.5)) + (endX * 0.5)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.5)) + (endX * 0.5)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.5)) + (endX * 0.5)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.625)) + (endX * 0.625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.375)) + (endX * 0.375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.375)) + (endX * 0.375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.25)) + (endX * 0.25)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.25)) + (endX * 0.25)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.25)) + (endX * 0.25)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.375)) + (endX * 0.375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 1.0)) + (endY * 1.0)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 1.0)) + (endY * 1.0)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.950000047684)) + (endY * 0.950000047684)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.950000047684)) + (endY * 0.950000047684)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.950000047684)) + (endY * 0.950000047684)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 1.0)) + (endY * 1.0)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 1.0)) + (endX * 1.0)) / windowWidth) - 1.0,
(((startY * (1.0 - 1.0)) + (endY * 1.0)) / windowHeight) - 1.0,
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(((startY * (1.0 - 0.25)) + (endY * 0.25)) / windowHeight) - 1.0,
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(((startY * (1.0 - 1.0)) + (endY * 1.0)) / windowHeight) - 1.0,
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(((startX * (1.0 - 1.0)) + (endX * 1.0)) / windowWidth) - 1.0,
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(((startY * (1.0 - 0.25)) + (endY * 0.25)) / windowHeight) - 1.0,
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(((startY * (1.0 - 0.200000017881)) + (endY * 0.200000017881)) / windowHeight) - 1.0,
0.0,
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(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
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0.0,
0.0,
0.0,
(((startX * (1.0 - 1.0)) + (endX * 1.0)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.200000017881)) + (endY * 0.200000017881)) / windowHeight) - 1.0,
0.0,
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0.0,
(((startX * (1.0 - 1.0)) + (endX * 1.0)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.25)) + (endY * 0.25)) / windowHeight) - 1.0,
0.0,
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(((startY * (1.0 - 1.0)) + (endY * 1.0)) / windowHeight) - 1.0,
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0.0,
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(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 1.0)) + (endY * 1.0)) / windowHeight) - 1.0,
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(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.200000017881)) + (endY * 0.200000017881)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.0)) + (endX * 0.0)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.200000017881)) + (endY * 0.200000017881)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.200000017881)) + (endY * 0.200000017881)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.0)) + (endX * 0.0)) / windowWidth) - 1.0,
(((startY * (1.0 - 1.0)) + (endY * 1.0)) / windowHeight) - 1.0,
0.0,
0.0,
0.0
]
end
end

View File

@@ -0,0 +1,373 @@
structure PlayerJumpLeft3 =
struct
fun lerp (startX, startY, drawWidth, drawHeight, windowWidth, windowHeight, r, g, b) : Real32.real vector =
let
val endY = windowHeight - startY
val startY = windowHeight - (startY + drawHeight)
val endX = startX + drawWidth
val windowHeight = windowHeight / 2.0
val windowWidth = windowWidth / 2.0
in
#[ (((startX * (1.0 - 0.875)) + (endX * 0.875)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.0499999821186)) + (endY * 0.0499999821186)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.75)) + (endX * 0.75)) / windowWidth) - 1.0,
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0.0,
0.0,
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(((startY * (1.0 - 0.100000023842)) + (endY * 0.100000023842)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.75)) + (endX * 0.75)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.100000023842)) + (endY * 0.100000023842)) / windowHeight) - 1.0,
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0.0,
0.0,
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(((startY * (1.0 - 0.100000023842)) + (endY * 0.100000023842)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.875)) + (endX * 0.875)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.0499999821186)) + (endY * 0.0499999821186)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.6875)) + (endX * 0.6875)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.200000017881)) + (endY * 0.200000017881)) / windowHeight) - 1.0,
0.0,
0.0,
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(((startX * (1.0 - 0.75)) + (endX * 0.75)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.200000017881)) + (endY * 0.200000017881)) / windowHeight) - 1.0,
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0.0,
0.0,
(((startX * (1.0 - 0.75)) + (endX * 0.75)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.100000023842)) + (endY * 0.100000023842)) / windowHeight) - 1.0,
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(((startY * (1.0 - 0.100000023842)) + (endY * 0.100000023842)) / windowHeight) - 1.0,
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(((startY * (1.0 - 0.100000023842)) + (endY * 0.100000023842)) / windowHeight) - 1.0,
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(((startY * (1.0 - 0.200000017881)) + (endY * 0.200000017881)) / windowHeight) - 1.0,
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0.0,
0.0,
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0.0,
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(((startX * (1.0 - 0.375)) + (endX * 0.375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.100000023842)) + (endY * 0.100000023842)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.3125)) + (endX * 0.3125)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.100000023842)) + (endY * 0.100000023842)) / windowHeight) - 1.0,
0.0,
0.0,
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(((startY * (1.0 - 0.100000023842)) + (endY * 0.100000023842)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
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(((startY * (1.0 - 0.0)) + (endY * 0.0)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.375)) + (endX * 0.375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.0)) + (endY * 0.0)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.3125)) + (endX * 0.3125)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.100000023842)) + (endY * 0.100000023842)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.3125)) + (endX * 0.3125)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.200000017881)) + (endY * 0.200000017881)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.25)) + (endX * 0.25)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.200000017881)) + (endY * 0.200000017881)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.25)) + (endX * 0.25)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.200000017881)) + (endY * 0.200000017881)) / windowHeight) - 1.0,
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0.0,
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(((startY * (1.0 - 0.100000023842)) + (endY * 0.100000023842)) / windowHeight) - 1.0,
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(((startY * (1.0 - 0.100000023842)) + (endY * 0.100000023842)) / windowHeight) - 1.0,
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(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.25)) + (endX * 0.25)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.25)) + (endX * 0.25)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.25)) + (endX * 0.25)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.375)) + (endX * 0.375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.5)) + (endX * 0.5)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.5)) + (endX * 0.5)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.5)) + (endX * 0.5)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.375)) + (endX * 0.375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.375)) + (endX * 0.375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.625)) + (endX * 0.625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.625)) + (endX * 0.625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.625)) + (endX * 0.625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.950000047684)) + (endY * 0.950000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.950000047684)) + (endY * 0.950000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.950000047684)) + (endY * 0.950000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.25)) + (endY * 0.25)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.25)) + (endY * 0.25)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.25)) + (endY * 0.25)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.625)) + (endX * 0.625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.625)) + (endX * 0.625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.5)) + (endX * 0.5)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0,
0.0,
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0.0,
(((startX * (1.0 - 0.5)) + (endX * 0.5)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0,
0.0,
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(((startX * (1.0 - 0.5)) + (endX * 0.5)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.625)) + (endX * 0.625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0,
0.0,
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(((startX * (1.0 - 0.375)) + (endX * 0.375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0,
0.0,
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(((startX * (1.0 - 0.375)) + (endX * 0.375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0,
0.0,
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(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0,
0.0,
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(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0,
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(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0,
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(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0,
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(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 1.0)) + (endY * 1.0)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 1.0)) + (endY * 1.0)) / windowHeight) - 1.0,
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0.0,
0.0,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.950000047684)) + (endY * 0.950000047684)) / windowHeight) - 1.0,
0.0,
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(((startY * (1.0 - 0.950000047684)) + (endY * 0.950000047684)) / windowHeight) - 1.0,
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(((startY * (1.0 - 0.950000047684)) + (endY * 0.950000047684)) / windowHeight) - 1.0,
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(((startY * (1.0 - 0.25)) + (endY * 0.25)) / windowHeight) - 1.0,
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(((startY * (1.0 - 0.25)) + (endY * 0.25)) / windowHeight) - 1.0,
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(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
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(((startY * (1.0 - 1.0)) + (endY * 1.0)) / windowHeight) - 1.0,
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(((startX * (1.0 - 1.0)) + (endX * 1.0)) / windowWidth) - 1.0,
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(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
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(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
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(((startX * (1.0 - 0.0)) + (endX * 0.0)) / windowWidth) - 1.0,
(((startY * (1.0 - 1.0)) + (endY * 1.0)) / windowHeight) - 1.0,
0.0,
0.0,
0.0
]
end
end

View File

@@ -0,0 +1,373 @@
structure PlayerJumpLeft4 =
struct
fun lerp (startX, startY, drawWidth, drawHeight, windowWidth, windowHeight, r, g, b) : Real32.real vector =
let
val endY = windowHeight - startY
val startY = windowHeight - (startY + drawHeight)
val endX = startX + drawWidth
val windowHeight = windowHeight / 2.0
val windowWidth = windowWidth / 2.0
in
#[ (((startX * (1.0 - 0.875)) + (endX * 0.875)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.0499999821186)) + (endY * 0.0499999821186)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.75)) + (endX * 0.75)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.100000023842)) + (endY * 0.100000023842)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.875)) + (endX * 0.875)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.100000023842)) + (endY * 0.100000023842)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.75)) + (endX * 0.75)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.100000023842)) + (endY * 0.100000023842)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.75)) + (endX * 0.75)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.0499999821186)) + (endY * 0.0499999821186)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
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(((startY * (1.0 - 0.0499999821186)) + (endY * 0.0499999821186)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
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(((startY * (1.0 - 0.200000017881)) + (endY * 0.200000017881)) / windowHeight) - 1.0,
0.0,
0.0,
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(((startX * (1.0 - 0.75)) + (endX * 0.75)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.100000023842)) + (endY * 0.100000023842)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
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(((startY * (1.0 - 0.200000017881)) + (endY * 0.200000017881)) / windowHeight) - 1.0,
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(((startY * (1.0 - 0.200000017881)) + (endY * 0.200000017881)) / windowHeight) - 1.0,
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0.0,
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(((startY * (1.0 - 0.0499999821186)) + (endY * 0.0499999821186)) / windowHeight) - 1.0,
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0.0,
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(((startY * (1.0 - 0.100000023842)) + (endY * 0.100000023842)) / windowHeight) - 1.0,
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0.0,
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(((startX * (1.0 - 0.3125)) + (endX * 0.3125)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.100000023842)) + (endY * 0.100000023842)) / windowHeight) - 1.0,
0.0,
0.0,
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(((startY * (1.0 - 0.100000023842)) + (endY * 0.100000023842)) / windowHeight) - 1.0,
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0.0,
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(((startY * (1.0 - 0.0499999821186)) + (endY * 0.0499999821186)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.4375)) + (endX * 0.4375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.0499999821186)) + (endY * 0.0499999821186)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
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(((startY * (1.0 - 0.100000023842)) + (endY * 0.100000023842)) / windowHeight) - 1.0,
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0.0,
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(((startY * (1.0 - 0.200000017881)) + (endY * 0.200000017881)) / windowHeight) - 1.0,
0.0,
0.0,
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(((startX * (1.0 - 0.25)) + (endX * 0.25)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.200000017881)) + (endY * 0.200000017881)) / windowHeight) - 1.0,
0.0,
0.0,
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(((startX * (1.0 - 0.25)) + (endX * 0.25)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.200000017881)) + (endY * 0.200000017881)) / windowHeight) - 1.0,
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(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
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(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.25)) + (endX * 0.25)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.25)) + (endX * 0.25)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.375)) + (endX * 0.375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.5)) + (endX * 0.5)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.5)) + (endX * 0.5)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.5)) + (endX * 0.5)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.375)) + (endX * 0.375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.375)) + (endX * 0.375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.625)) + (endX * 0.625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.625)) + (endX * 0.625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.625)) + (endX * 0.625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.950000047684)) + (endY * 0.950000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.950000047684)) + (endY * 0.950000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.950000047684)) + (endY * 0.950000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.25)) + (endY * 0.25)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.25)) + (endY * 0.25)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.25)) + (endY * 0.25)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.625)) + (endX * 0.625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0,
0.0,
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(((startX * (1.0 - 0.625)) + (endX * 0.625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.5)) + (endX * 0.5)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0,
0.0,
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(((startX * (1.0 - 0.5)) + (endX * 0.5)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0,
0.0,
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(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.625)) + (endX * 0.625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0,
0.0,
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(((startX * (1.0 - 0.375)) + (endX * 0.375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0,
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0.0,
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(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0,
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(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0,
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(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 1.0)) + (endY * 1.0)) / windowHeight) - 1.0,
0.0,
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(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 1.0)) + (endY * 1.0)) / windowHeight) - 1.0,
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(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.950000047684)) + (endY * 0.950000047684)) / windowHeight) - 1.0,
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(((startY * (1.0 - 0.950000047684)) + (endY * 0.950000047684)) / windowHeight) - 1.0,
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(((startY * (1.0 - 0.950000047684)) + (endY * 0.950000047684)) / windowHeight) - 1.0,
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(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
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(((startY * (1.0 - 1.0)) + (endY * 1.0)) / windowHeight) - 1.0,
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(((startX * (1.0 - 1.0)) + (endX * 1.0)) / windowWidth) - 1.0,
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(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
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(((startX * (1.0 - 0.0)) + (endX * 0.0)) / windowWidth) - 1.0,
(((startY * (1.0 - 1.0)) + (endY * 1.0)) / windowHeight) - 1.0,
0.0,
0.0,
0.0
]
end
end

View File

@@ -0,0 +1,403 @@
structure PlayerJumpLeft5 =
struct
fun lerp (startX, startY, drawWidth, drawHeight, windowWidth, windowHeight, r, g, b) : Real32.real vector =
let
val endY = windowHeight - startY
val startY = windowHeight - (startY + drawHeight)
val endX = startX + drawWidth
val windowHeight = windowHeight / 2.0
val windowWidth = windowWidth / 2.0
in
#[ (((startX * (1.0 - 0.875)) + (endX * 0.875)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.150000035763)) + (endY * 0.150000035763)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.8125)) + (endX * 0.8125)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.100000023842)) + (endY * 0.100000023842)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.875)) + (endX * 0.875)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.100000023842)) + (endY * 0.100000023842)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.8125)) + (endX * 0.8125)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.100000023842)) + (endY * 0.100000023842)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.8125)) + (endX * 0.8125)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.150000035763)) + (endY * 0.150000035763)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.875)) + (endX * 0.875)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.150000035763)) + (endY * 0.150000035763)) / windowHeight) - 1.0,
0.0,
0.0,
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