add code for going through right-walk cycle in draw/vector code (for player)

This commit is contained in:
2025-02-22 19:02:28 +00:00
parent 4a41976009
commit bd49877cf7
5 changed files with 159 additions and 81 deletions

View File

@@ -36,7 +36,7 @@ struct
val height = Real32.fromInt height * ratio
val block = Block.lerp
(x, y, width, height, winWidth, winHeight, 0.0, 0.0, 0.0)
(x, y, width, height, winWidth, winHeight, 1.0, 1.0, 1.0)
val acc = block :: acc
in
helpGetDrawVecWider
@@ -59,7 +59,7 @@ struct
val height = Real32.fromInt height * ratio
val block = Block.lerp
(x, y, width, height, winWidth, winHeight, 0.0, 0.0, 0.0)
(x, y, width, height, winWidth, winHeight, 1.0, 1.0, 1.0)
val acc = block :: acc
in
helpGetDrawVecTaller