diff --git a/fcore/player.sml b/fcore/player.sml index 834e622..5fead1a 100644 --- a/fcore/player.sml +++ b/fcore/player.sml @@ -279,7 +279,7 @@ struct (* defeated enemy constants *) val defeatedPi = Real32.Math.pi / 180.0 - val defeatedSize = 7.0 + val defeatedSize = 9.0 val defeatedDistance = 13.0 (* timing variables; always start at 0, @@ -779,6 +779,8 @@ struct val pelletY = ((Real32.Math.sin angle) * defeatedDistance) + playerY val pelletY = pelletY * ratio + yOffset + val defeatedSize = defeatedSize * ratio + val vec = Field.lerp ( pelletX , pelletY