partial refactoring so we use EnemyMap.t for collection of enemies

This commit is contained in:
2025-02-13 13:36:30 +00:00
parent 265c8db88a
commit c5cea8dcb3
8 changed files with 129 additions and 40 deletions

View File

@@ -1,6 +1,6 @@
signature QUAD_TREE =
sig
type t
type t = {tree: QuadTreeType.t, width: int, height: int}
val insert: int * int * int * int * int * t -> t