thread time through update functions so it can be used

This commit is contained in:
2025-02-21 08:58:45 +00:00
parent 7ad521e444
commit c6fe819c0c
5 changed files with 9 additions and 8 deletions

View File

@@ -2,13 +2,13 @@ structure GameUpdate =
struct
open GameType
fun update (game: GameType.game_type, input) =
fun update (game: GameType.game_type, input, time) =
let
val {mode, userKeys} = game
in
case mode of
LEVEL level => LevelUpdate.update (level, input, userKeys)
| TITLE title => TitleUpdate.update (title, input, userKeys)
| OPTIONS options => OptionsUpdate.update (options, input, userKeys)
LEVEL level => LevelUpdate.update (level, input, userKeys, time)
| TITLE title => TitleUpdate.update (title, input, userKeys, time)
| OPTIONS options => OptionsUpdate.update (options, input, userKeys, time)
end
end