add attacked enemies who are defeated to player's list of defeated_enemies, allowing them to be shot as projectiles

This commit is contained in:
2025-02-14 13:15:45 +00:00
parent 74a3fef32a
commit c75e7bc33b
2 changed files with 39 additions and 13 deletions

View File

@@ -18,7 +18,8 @@ struct
val enemyTree = Enemy.generateTree enemies
val player = Player.checkEnemyCollisions (player, enemies, enemyTree)
val enemies = PlayerAttack.attackEnemies (player, enemies, enemyTree)
val (player, enemies) =
PlayerAttack.attackEnemies (player, enemies, enemyTree)
val enemies = Enemy.update
(enemies, walls, wallTree, platforms, platformTree, player, graph)