initial implementation of bat's update function (todo: make bat oscillate up and down while it also moves in x axis, and also code bat's collisions with player, adding to falling list if necessary, or being filtered by player's attack)

This commit is contained in:
2025-02-11 19:38:02 +00:00
parent 3202c67f47
commit d0d93780fb
4 changed files with 77 additions and 2 deletions

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@@ -30,6 +30,7 @@ struct
val enemySize = 35
val enemySizeReal: Real32.real = 35.0
val moveEnemyBy = 3
val batRestLimit = 155
val moveProjectileBy = 11
end