checkpoint (seem to have encountered an FFI bug?)
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@@ -7,6 +7,7 @@
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#include "RGFW.h"
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#include <GLES3/gl3.h>
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#include <stdbool.h>
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#include "mlton-rgfw-export.h"
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RGFW_window* createWindow(char* title, int x, int y, int width, int height) {
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return RGFW_createWindow(title, x, y, width, height, RGFW_windowCenter | RGFW_windowOpenGL);
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@@ -16,7 +17,7 @@ void closeWindow(RGFW_window* window) {
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RGFW_window_close(window);
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}
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bool shouldCloseWindow(RGFW_window* window) {
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Bool shouldCloseWindow(RGFW_window* window) {
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if (RGFW_window_shouldClose(window)) {
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return true;
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} else {
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@@ -32,6 +33,22 @@ void writeClipboard(char* string, int stringSize) {
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RGFW_writeClipboard(string, stringSize);
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}
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void keyCallback(RGFW_window* window, unsigned char key, unsigned char symbol, unsigned char keymod, unsigned char repeated, unsigned char pressed) {
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if (pressed || repeated) {
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if (key == RGFW_escape) {
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mltonEscape();
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}
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}
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}
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void setKeyCallback() {
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RGFW_setKeyCallback(keyCallback);
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}
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void pollEvents() {
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RGFW_pollEvents();
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}
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// OpenGL constants used below
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unsigned int VERTEX_SHADER = GL_VERTEX_SHADER;
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unsigned int FRAGMENT_SHADER = GL_FRAGMENT_SHADER;
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